GLSL_ROTATE_2D
constGLSL_ROTATE_2D: ā\nmat2 rotate2D(float angle) {\n float c = cos(angle);\n float s = sin(angle);\n return mat2(c, -s, s, c);\n}\nā
Defined in: packages/sigma/src/rendering/glsl.ts:33
constGLSL_ROTATE_2D: ā\nmat2 rotate2D(float angle) {\n float c = cos(angle);\n float s = sin(angle);\n return mat2(c, -s, s, c);\n}\nā
Defined in: packages/sigma/src/rendering/glsl.ts:33