UniformSpecification
UniformSpecification = {
name:string;type:"float"|"int"|"bool";value:number; } | {name:string;type:"vec2";value:Vec2; } | {name:string;type:"vec3";value:Vec3; } | {name:string;type:"vec4";value:Vec4; } | {name:string;type:"mat3";value:Mat3; } | {name:string;type:"mat4";value:Mat4; } | {name:string;type:"sampler2D";value?:never; }
Defined in: packages/sigma/src/rendering/nodes/types.ts:23
Specification for a shader uniform with type-safe value.