generateVertexShader
generateVertexShader(
shapes,layers,rotateWithCamera?):string
Defined in: packages/sigma/src/rendering/nodes/generator.ts:44
Generates vertex shader for a quad with UV coordinates. Always renders a single quad (4 vertices) per node using instanced rendering.
Parameters
shapes
SDFShape[]
Array of SDF shapes this program supports
layers
Array of fragment layers
rotateWithCamera?
boolean = false
Whether nodes should rotate with the camera (default: false)
Returns
string